Writing branching Game Conversations the easy way – approach from my indie game

Here’s my approach to writing complex, branching, and meaningful conversations in my indie adventure game Postmortem: one must die. Took many attempts to figure out a good way so sharing the lessons!

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Postmortem First Patch and new Promo Video!

Postmortem just released it’s first patch, fixing a rare issue where the player might sometimes fall through the floor (oops!) so go ahead and re-download.

Also check out the new Promo Video, courtesy of Vertigo Teaparty!

What’s next? We will see, probably the much desires re-configurable controls!. So go give us more incentive VOTING on Steam Greenlight and Tell YOUR FRIENDS!

Postmortem in Greenlight’s Top 100 Candidates, PCGamer.com loves us, and other Press Roundoup!

We finally broke into Top 100 Greenlight Candidates on Steam, thanks to all our supporting fans! And PCGamer called us “example of how to write nuanced characters” among other things. Quotes below!

Clarification: We’re NOT Greenlit yet, so please VOTE and Tell YOUR FRIENDS!

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Postmortem Released! Free Indie Political Adventure playing Agent of Death in a divided, industrial-revolution Nation!

Download the Political Narrative-Adventure game playing Agent of Death who must take ONE life that might change the fate of a conflict-torn Nation on the brink of Industrial Revolution!

Think The Walking Dead meets Home and The Last Express mixed with some To the Moon!”

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Postmortem Pre-Orders open with Variable Pricing; Get your Bonus Materials NOW! Play on the 15th!

Postmortem: one must die opens Pre-Orders of the Extended Scythe Cut with Name-Your-Price model! Get the juicy Bonus Materials NOW!

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Postmortem goes Gold – New Trailer and Two Weeks to Release!

Narrative adventure game playing an Agent of Death who must take ONE life that could change the Fate of a conflict-torn Nation! Freeform exploration, Rich dialogue and Meaningful choices abound!

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