Headliner: NoviNews Released!

It’s Out!

[ [ Grab it on Steam ] ]

Tell your friends, tell your kids, tell your cat! 

And if you do, can you please, please leave a Steam review? Good OR bad! The reviews count for A LOT in the Steam algorithms.

Such Appreciate. Very Thanks. Much Happy.

As always, if you want to see more development sneak-peeks, or chat with us and other fans, come join the Discord!

HEADLINER Sale and Marketing Stats, 3 Months After Steam Release

My latest indie game HEADLINER has been out for almost 3 months now. I wanted to share detailed statistics about sales, marketing, geography, platform and gameplay. I hope it’s both interesting and informative to other indie game devs and gamers alike.

Continue reading “HEADLINER Sale and Marketing Stats, 3 Months After Steam Release”

So 52.45% of People Playing my Indie Game Have Pirated it…

So 52.45 of People Playing my Game Have Pirated it
Three weeks after release, I shared this statistic with a few online dev communities. The response and questions that followed surprised me more than the piracy itself. Here’s full details of how I got the number, and what I make of it. of it.

Continue reading “So 52.45% of People Playing my Indie Game Have Pirated it…”

Making your Indie Game relevant – how I mined Facebook and Google data for my “#FakeNews the video game”

I just released HEADLINER, a short adventure game where YOU control national news and its impact on your career, society and family. It tackles numerous social issues important today, from immigration to healthcare and education. But it was more than just lucky timing – it was based on calculated research that led to some surprising findings.

Continue reading “Making your Indie Game relevant – how I mined Facebook and Google data for my “#FakeNews the video game””

Considering Moving to Seattle as an Indie Game Dev? My one Year Retrospective

If you want to move to Seattle to pursue indie game development, I’m now you one year into the future. Looking back at my experience, I have attended many more gaming events than before, met countless developers in my shoes, fostered promising business connections, and got a chance to showcase my upcoming game frequently. But there are some disappointments as well, such finding a flourishing social life like I had before. Here are all the pros, cons and what I learned from living in Seattle for a year.

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Make up your own #FakeNews, get it featured in my game on Oct. 3rd!

Hey folks!

I’m running a little contest for my next game about controlling the media and its impact on society, coming out on October 3rd! Just submit your own brief #FakeNews excerpt and the most popular one will be included in the game upon release!

Plus, you get to play around with it in your browser just as you would in the game :D

Make Your OWN #FakeNews

HEADLINER, is a short media bias adventure game about controlling the news and its impact on your career, society, and family. Share your story, and see what the Headliner before you did.