KARASKI Featured at the VALA Art Exhibit

Come Check it Out!

Innovative game art by local artists and designers will be featured in this exhibition, sponsored in part by 4Culture’s Tech Specific grant, that provides a behind the scenes look at the creative process, with a special focus on diverse artwork, narratives and indie games. Local game designers and game artists will participate in workshops and discussions throughout the show.

Opening Reception: Friday, June 9, 2017, 6pm – 8pm
The Art of the Game Panel Discussion: Thursday, June 15, 2017, 6pm-8pm

VALA Art Center in Redmond Town Center
7525 166th Ave NE, Redmond, WA

GameDev Inspirations, Steam Greenlight, Piracy & the Future, my Interview by SpidersWeb.pl about Karaski

I just had the pleasure to chat with Piotr Grabiec about Karaski, the development process, Steam Greenlight, piracy, and what the future holds! You can Read the full interview Here but it is in Polish! Here are a few hilights, translated by yours truly :)

Miałem Przyjemność porozmawiać z Piotrem Grabieckim o Karaski, produkcji, Steam Greenlight, piractwie, oraz o tym co czeka w przyszłości. Przeczytaj cały artykuł tutaj! Poniżej kilka najlepszych kawałków.

Continue reading “GameDev Inspirations, Steam Greenlight, Piracy & the Future, my Interview by SpidersWeb.pl about Karaski”

Karaski is Out on STEAM!

After over two years, the Airship has finally taken off! May I personally invite you to uncover the open-ended who-dun-it mystery onboard the world’s first airship?

Do be careful in your investigation, however, lest you wish the passengers suspect YOU…

…or maybe it was you all along? There is no single answer; this is Your Story to tell!

Head Over to the Steam Page >

Please Help Us Out by SHARING on Facebook, MENTIONING on Twitter, POSTING on your Forums and LINKING on Reddits!

Karaski Box Cover

German Let’s Play of Karaski: What Goes Up… !

If you’re German and would like to see a well-narrated and on-the-fly translated playthrough of my next game, check out Bruugar’s awesome video below!

Thanks to Bruugar for the coverage! I do not speak the language unfortunately, but running the page through Google Translate, it looks like the folks were quite intrigued :) Glad to hear there’s interest and hope we can bring a German translation after launch!

And if you’d like to help us get a head-start on raising translation funds, why not pre-order today and get a FREE key to our first game Postmortem: one must die! as well?

Pre-order Karaski, Play my last game now!

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Comrades! Our game is releasing this February so we began the Pre-Orders! If you support us now, we will send you a free Steam Key for our last game Postmortem: one must die as a little Thank You! And if we can start pooling some good cash quickly, we might be able to get started on Translations a bit earlier :)

What is Postmortem?

Postmortem: one must die indie game

Indie game playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!

  • Freeform exploration with Rich dialogue
  • Meaningful choices and Unintended Consequences
  • Cast of ambitious and influential characters
  • Complex setting of violent domestic conflict and industrial revolution
  • Dynamic and surprising Endings
  • Online Stats to compare Your Choices with

As always, Thank You for your consideration and supporting your fellow indie devs! It’s been a long time coming, but the ship will fly soon!

Karaski Gets a Glowing First Preview from JustAdventure.com!

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Karla Munger from JustAdventure.com has taken the time to preview our indie game and was left “quite impressed” after 3 (!) full playthroughs! Check out the full article; here are some highlight:

I did three full playthroughs of the preview build and each was surprisingly different. The narrative’s many variables, which can also impact the length of the game, give Karaski tremendous replay value.

You’re told that you’ll control the story and that your actions and choices will shape the past, present and future.

I wondered if it would be possible to weave this kind of narrative in a believable way. Well, I’m happy to report that Unbound Creations has done a masterful job of pulling it off.

… I predict that the final version of Karaski: What Goes Up… will be a wonderfully entertaining game that I won’t hesitate to recommend … Way to go, Unbound Creations!

Thanks Karla!