German Let’s Play of Karaski: What Goes Up… !

If you’re German and would like to see a well-narrated and on-the-fly translated playthrough of my next game, check out Bruugar’s awesome video below!

Thanks to Bruugar for the coverage! I do not speak the language unfortunately, but running the page through Google Translate, it looks like the folks were quite intrigued :) Glad to hear there’s interest and hope we can bring a German translation after launch!

And if you’d like to help us get a head-start on raising translation funds, why not pre-order today and get a FREE key to our first game Postmortem: one must die! as well?

Karaski DevBlog #8: Infiltration Gameplay, Vent Shafts and Player Movement

Karaski Indie Game Vent shafts exploration

This week developing my second indie game was all about the mechanics and tools of infiltration, tampering with the game world to open new pathways.

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Karaski DevBlog #6: NPCs, Dialogue, and Real Life Influences

Karaski indie Game NPCs, pre-alpha

I spent the past week translating the imaginary character outines from my design docs into tangible NPCs you can interact with in my game. Say hello to the gang!

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