Big progress on my indie game – finalizing the plot backbone, adding whole new game level, and getting Unity standalone working!
Continue reading “Karaski DevBlog #10: Plot, Level Design, and Unity Standalone”
Big progress on my indie game – finalizing the plot backbone, adding whole new game level, and getting Unity standalone working!
Continue reading “Karaski DevBlog #10: Plot, Level Design, and Unity Standalone” →
An analysis of how various games use “tool” items to customize the player character and manage resources. I wrote it as guest post on the GamingPoint.org site – go read it now!