This week I finished furnishing a new area with items, implemented a GUI system, and done a bit of creative writing!
Continue reading “Karaski DevBlog #4: Newspapers, GUI and Being a Dick”
This week I finished furnishing a new area with items, implemented a GUI system, and done a bit of creative writing!
Continue reading “Karaski DevBlog #4: Newspapers, GUI and Being a Dick” →
Finishing some coding tasks and jumping back into character writing and modeling. Say Hello to Miss Sinclair!
Continue reading “Karaski DevBlog #3: Save States, Dialogue, and Women” →
This week of gamedev brought the concept of illegal behaviors and suspicion into my game, as well as some graphical tweaks and models!
Continue reading “Karaski DevBlog #2: Social Stealth, Trespassing, Lightmaps and potplants!” →
Sharing goals for my next game, my progress so far, and hilarious video of a Dev Fail.
Continue reading “DevBlog #1: What’s Next? Info on new Game, learning Unity, Dev Fail Video” →
The Polish gaming magazine CD-Action I used to read as a kid reviewed my game Postmortem and really liked it!
A few key quotes (translated by yours truly):
I can’t remember many RPG games boasting about moral choices that would have as much to offer as this indie title.
I grew to like all the virtual people so much I sat and questioned them about silly details, hoping one would finally say something stupid enough to give me an excuse to claim them.
I think it’s the first time in my life I would want to see a DLC for an indie game
The main complaint is – understandably – the game’s brevity. But all the more motivation to make the next one :)
Thanks Kamil “Berlin”!
Continue reading “My indie game “Postmortem” gets an 8/10 from Polish magazine CD-Action !” →
Formal press release that I have recently established Unbound Creations LLC, my Game and Software Development company!
I already thanked the fans and supporters of my indie game Postmortem numerous times. Now it’s time to thank the critics as well.
Continue reading “Thank You for the Criticism on Postmortem” →
As promised, Steam Keys are now available those who already bought Postmortem!
If you bought it via:
My Indie Political-Narrative Adventure Game Postmortem finally makes it to Steam, Check it Out! Thanks for all Supporters :)
If you already bought it and would like a Steam Key, I will contact Groupees Bundle of the Damned and Desura to see if I can distribute keys to you directly. If you purchased it via our website I will be sending everyone keys as well.
Please give me like a week or two to receive the requested steam keys and send them off!
Thanks again Everyone :)
Many fans asked for this, so I finally had a bit of time to sit down and add custom keybinding support to Postmortem: one must die YAY!
Oh and don’t forget Postmortem is currently 50% off on Desura until Thanksgiving – Enjoy some thought-provoking moral dilemmas with your turkey this year!
(If you already bought it, re-download and run KeyBinder.exe. Sorry it’s not integrated better but I wanted it in for you ASAP before we go on Steam, as promised :)
Continue reading “Postmortem new patch – custom Keybinds support and 50% off till Thanksgiving!” →