Karaski is Out on STEAM!

After over two years, the Airship has finally taken off! May I personally invite you to uncover the open-ended who-dun-it mystery onboard the world’s first airship?

Do be careful in your investigation, however, lest you wish the passengers suspect YOU…

…or maybe it was you all along? There is no single answer; this is Your Story to tell!

Head Over to the Steam Page >

Please Help Us Out by SHARING on Facebook, MENTIONING on Twitter, POSTING on your Forums and LINKING on Reddits!

Karaski Box Cover

German Let’s Play of Karaski: What Goes Up… !

If you’re German and would like to see a well-narrated and on-the-fly translated playthrough of my next game, check out Bruugar’s awesome video below!

Thanks to Bruugar for the coverage! I do not speak the language unfortunately, but running the page through Google Translate, it looks like the folks were quite intrigued :) Glad to hear there’s interest and hope we can bring a German translation after launch!

And if you’d like to help us get a head-start on raising translation funds, why not pre-order today and get a FREE key to our first game Postmortem: one must die! as well?

Pre-order Karaski, Play my last game now!

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Comrades! Our game is releasing this February so we began the Pre-Orders! If you support us now, we will send you a free Steam Key for our last game Postmortem: one must die as a little Thank You! And if we can start pooling some good cash quickly, we might be able to get started on Translations a bit earlier :)

What is Postmortem?

Postmortem: one must die indie game

Indie game playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!

  • Freeform exploration with Rich dialogue
  • Meaningful choices and Unintended Consequences
  • Cast of ambitious and influential characters
  • Complex setting of violent domestic conflict and industrial revolution
  • Dynamic and surprising Endings
  • Online Stats to compare Your Choices with

As always, Thank You for your consideration and supporting your fellow indie devs! It’s been a long time coming, but the ship will fly soon!

Karaski Gets a Glowing First Preview from JustAdventure.com!

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Karla Munger from JustAdventure.com has taken the time to preview our indie game and was left “quite impressed” after 3 (!) full playthroughs! Check out the full article; here are some highlight:

I did three full playthroughs of the preview build and each was surprisingly different. The narrative’s many variables, which can also impact the length of the game, give Karaski tremendous replay value.

You’re told that you’ll control the story and that your actions and choices will shape the past, present and future.

I wondered if it would be possible to weave this kind of narrative in a believable way. Well, I’m happy to report that Unbound Creations has done a masterful job of pulling it off.

… I predict that the final version of Karaski: What Goes Up… will be a wonderfully entertaining game that I won’t hesitate to recommend … Way to go, Unbound Creations!

Thanks Karla!

Designing Variables and Calculating Score in a Management Sim Game

Bathroom Manager Prototype

Keeping little virtual people happy is no easy task! How do you track variables and compute their satisfaction? How do you calculate the final score? Here’s my game design musings.

Continue reading “Designing Variables and Calculating Score in a Management Sim Game”

Karaski on Steam Greenlight! Please Vote!

Comrade, Listen!

We just launched Steam Greenlight for our game and need your support! If you don’t know what it is, it’s a simple process to vote which games should be allowed to sell on Steam. Please help us out and cast your vote and tell your frinds! Heck, throw it on your Facebooks or Twitter thingamajigs if you please :)

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