Designing Variables and Calculating Score in a Management Sim Game

Bathroom Manager Prototype

Keeping little virtual people happy is no easy task! How do you track variables and compute their satisfaction? How do you calculate the final score? Here’s my game design musings.

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Writing branching Game Conversations the easy way – approach from my indie game

Here’s my approach to writing complex, branching, and meaningful conversations in my indie adventure game Postmortem: one must die. Took many attempts to figure out a good way so sharing the lessons!

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