What I learned from my first free experimental HTML5 game CRAVEN

After four years working on two major indie games, I decided to take a break by rapid-prototyping a few micro ideas. My first title CRAVEN already taught me a few good lessons!

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Learning to Enjoy Games Again at Polish “Pixel Heaven” Indie Game Festival

I attended the biggest Indie Game event in Warsaw and got to try HTC Vive VR, play a bunch of upcoming indies, and watch Peter Molyneux preach! 

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