Item highlight, arrows or contextual controls make “hardcore” gamers rage but developing my game I learned they’re not always about dumbing, but accessibility.
Continue reading “Case for Dumbing Down – because others deserve to enjoy games too”
Item highlight, arrows or contextual controls make “hardcore” gamers rage but developing my game I learned they’re not always about dumbing, but accessibility.
Continue reading “Case for Dumbing Down – because others deserve to enjoy games too” →