Last week I had a chance to show my upcoming game at a pre-PAX party among various game devs in a chill clubby atmosphere. Also, free beer and pizza!
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Last week I had a chance to show my upcoming game at a pre-PAX party among various game devs in a chill clubby atmosphere. Also, free beer and pizza!
Continue reading “Lessons from a premature game play test!” →
My second free experimental game flopped. It’s about leading a flock of minions to gather resources and harvest sacrifice for the gods. Here’s what I learned from it.
Continue reading “What I learned from my 2nd game design experiment: GATHER” →