Our indie adventure game Postmortem has had 3.5k playthroughs already! Here’s what the stats reveal about our gamers and their moral choices.
Continue reading “What 3,500+ playthroughs of our game tell of gamer choice and morality”
Our indie adventure game Postmortem has had 3.5k playthroughs already! Here’s what the stats reveal about our gamers and their moral choices.
Continue reading “What 3,500+ playthroughs of our game tell of gamer choice and morality” →
The banality of moral choices in games, boiling down to “Choose between being an Angel or Satan” has been criticized ad nauseum. But even with properly ambiguous gray areas, moral dilemmas don’t fully work in games because at their core they are just, well… games.
Continue reading “Banality of Evil – video game moral choices vs. pragmatism” →