Here’s an inside look and lessons from unexpectedly overhauling the artstyle of our indie game despite the limited time and budget.
Tag: texturing
Karaski DevBlog #6: NPCs, Dialogue, and Real Life Influences
I spent the past week translating the imaginary character outines from my design docs into tangible NPCs you can interact with in my game. Say hello to the gang!
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Karaski DevBlog #5: Art Style, Modeling, and revealing the Setting
This week was spent crafting the game world with new models and lighting. And here’s a hint to the overall setting!
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