All of these programs were compiled for Windows and tested under WinXP
Refer to the ReadMes for more detailed information on how each program works.
Use at your own risk.


Boxtopia

My recent learning program for 3D graphics. It allows the user to randomly spawn 3D boxes that behave in a semi-realistic fashion.

  • Written in C++
  • DirectX 9c API
  • Compiled with Microsoft Visual Studio .NET 2003
  • Basic collision detection and reaction
  • Basic friction
  • Simple shadows
  • First Person Shooter style controls
  • Please read the readme to learn how to enable certain functions




YAPC

A pong clone with some twists.

  • Written in C++
  • Win32 API
  • Compiled with DevC++
  • Basic enemy AI
  • Sound effects and music using the standard Win32 API


Turn Base Strategy Game

My first attempt at a slightly complex and graphical game. Although I have made it years ago and it is hugely outdated, I felt like including it for nostalgic reasons. (DOS)

  • Written in C++
  • Compiled with Turbo C++
  • DOS Based
  • Uses Mode 13h for graphics
  • Highly customizable via config files
  • NOTE: May run really slow on some systems