Annoyed with Twitter Flood, I made a small WebApp to calculate how much time you need to spend reading Twitter every day JUST to keep up, among other stats. Yea, good luck!
Continue reading “Tweetulator – futility of trying to keep up with Twitter”
Annoyed with Twitter Flood, I made a small WebApp to calculate how much time you need to spend reading Twitter every day JUST to keep up, among other stats. Yea, good luck!
Continue reading “Tweetulator – futility of trying to keep up with Twitter” →
WebApps and Games running Flash have been bothered by Apple’s refusal to support the plugin and its increasing bloat. HTML5 was touted as its replacement, which I never quite bought into. Until I learned that’s not where it really shines.
Recent years brought us many “artsy” narrative-driven games with varying degrees of interactivity. But as the genre matures, I feel the gameplay is increasingly getting in the way of enjoying the games.
Continue reading “How much “gameplay” is too much in narrative games?” →