🎉🎉🎉
I’m humbled and excited to share this news, and hope to see you there!
(Also, we’re working on an official Soundtrack, as well as a small patch with bug/typo fixes. Keep your eyes open second half of September!)
🎉🎉🎉
I’m humbled and excited to share this news, and hope to see you there!
(Also, we’re working on an official Soundtrack, as well as a small patch with bug/typo fixes. Keep your eyes open second half of September!)
It’s Out!
Tell your friends, tell your kids, tell your cat!Â
And if you do, can you please, please leave a Steam review? Good OR bad! The reviews count for A LOT in the Steam algorithms.
Such Appreciate. Very Thanks. Much Happy.
As always, if you want to see more development sneak-peeks, or chat with us and other fans, come join the Discord!
My next game is now Live on Steam! Please add to wishlists and share :DÂ
Short media bias adventure where YOU control national news and its impact on your career, society, and family. Control the News, Control the Truth. Share your story, and see what the Headliner before you did.
Good News everyone, HEADLINER now supports Trading Cards :D Next time you log in, you should retroactively get a few cards for the time you already played!
Go, control the cards, approve badges as you see fit…
My latest indie game HEADLINER has been out for almost 3 months now. I wanted to share detailed statistics about sales, marketing, geography, platform and gameplay. I hope it’s both interesting and informative to other indie game devs and gamers alike.
Continue reading “HEADLINER Sale and Marketing Stats, 3 Months After Steam Release” →
Three weeks after release, I shared this statistic with a few online dev communities. The response and questions that followed surprised me more than the piracy itself. Here’s full details of how I got the number, and what I make of it. of it.
Continue reading “So 52.45% of People Playing my Indie Game Have Pirated it…” →
I just released HEADLINER, a short adventure game where YOU control national news and its impact on your career, society and family. It tackles numerous social issues important today, from immigration to healthcare and education. But it was more than just lucky timing – it was based on calculated research that led to some surprising findings.
Would you BAN the immigrants?
Spin #FakeNews for highest ratings?
Endanger your own family?
If you want to move to Seattle to pursue indie game development, I’m now you one year into the future. Looking back at my experience, I have attended many more gaming events than before, met countless developers in my shoes, fostered promising business connections, and got a chance to showcase my upcoming game frequently. But there are some disappointments as well, such finding a flourishing social life like I had before. Here are all the pros, cons and what I learned from living in Seattle for a year.
Continue reading “Considering Moving to Seattle as an Indie Game Dev? My one Year Retrospective” →
Hey folks!
I’m running a little contest for my next game about controlling the media and its impact on society, coming out on October 3rd! Just submit your own brief #FakeNews excerpt and the most popular one will be included in the game upon release!
Plus, you get to play around with it in your browser just as you would in the game :D
HEADLINER, is a short media bias adventure game about controlling the news and its impact on your career, society, and family. Share your story, and see what the Headliner before you did.