Indie Game Launch Party & Seattle Indies Expo Retrospective

“Hey, sitting in the patio with a beer.”  The first text I got at 4:38pm as I approached the bar. Countless thoughts and worries evaporated from my mind as I realized it was beginning. The poster almost slipped from my hands. Time to put on the game face. 

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What if YOU controlled the news? HEADLINER on Steam!

What if YOU controlled the News?
Short media bias adventure game about controlling the news and it’s impact on your career, society, and family.

Add it to your STEAM Wishlist!

Genetic engineering and civil unrest loom over Galixia. You are the Chief Curator of a local News Channel. You are the HEADLINER

  • Multiple outcomes on different aspects of the story lead to unique endings you can share with the community
  • Average playthrough is around 45 mins with room for replay and experimentation
  • Curate articles and create your OWN unique bias!
  • Stroll down the streets and watch how society changes
  • Chat with your family about their struggles, love or hate
  • Colorblind-friendly design considerations

 

KARASKI Featured at the VALA Art Exhibit

Come Check it Out!

Innovative game art by local artists and designers will be featured in this exhibition, sponsored in part by 4Culture’s Tech Specific grant, that provides a behind the scenes look at the creative process, with a special focus on diverse artwork, narratives and indie games. Local game designers and game artists will participate in workshops and discussions throughout the show.

Opening Reception: Friday, June 9, 2017, 6pm – 8pm
The Art of the Game Panel Discussion: Thursday, June 15, 2017, 6pm-8pm

VALA Art Center in Redmond Town Center
7525 166th Ave NE, Redmond, WA

What I learned from my 2nd game design experiment: GATHER

My second free experimental game flopped. It’s about leading a flock of minions to gather resources and harvest sacrifice for the gods. Here’s what I learned from it. 

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What I learned from my first free experimental HTML5 game CRAVEN

After four years working on two major indie games, I decided to take a break by rapid-prototyping a few micro ideas. My first title CRAVEN already taught me a few good lessons!

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GameDev Inspirations, Steam Greenlight, Piracy & the Future, my Interview by SpidersWeb.pl about Karaski

I just had the pleasure to chat with Piotr Grabiec about Karaski, the development process, Steam Greenlight, piracy, and what the future holds! You can Read the full interview Here but it is in Polish! Here are a few hilights, translated by yours truly :)

Miałem Przyjemność porozmawiać z Piotrem Grabieckim o Karaski, produkcji, Steam Greenlight, piractwie, oraz o tym co czeka w przyszłości. Przeczytaj cały artykuł tutaj! Poniżej kilka najlepszych kawałków.

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