Considering Moving to Seattle as an Indie Game Dev? My one Year Retrospective

If you want to move to Seattle to pursue indie game development, I’m now you one year into the future. Looking back at my experience, I have attended many more gaming events than before, met countless developers in my shoes, fostered promising business connections, and got a chance to showcase my upcoming game frequently. But there are some disappointments as well, such finding a flourishing social life like I had before. Here are all the pros, cons and what I learned from living in Seattle for a year.

Continue reading “Considering Moving to Seattle as an Indie Game Dev? My one Year Retrospective”

Rapid Prototyping Tip: Defining data as code files

When you’re trying to churn out a game fast, it might make more sense to define your items, texts or conversation in code files. Here’s how to do it, an example from my current project.

Continue reading “Rapid Prototyping Tip: Defining data as code files”

Pre-order Karaski, Play my last game now!

karaski-indie-game-preorder-header-700x200

Comrades! Our game is releasing this February so we began the Pre-Orders! If you support us now, we will send you a free Steam Key for our last game Postmortem: one must die as a little Thank You! And if we can start pooling some good cash quickly, we might be able to get started on Translations a bit earlier :)

What is Postmortem?

Postmortem: one must die indie game

Indie game playing an Agent of Death who must take ONE life that could change the fate of a conflict-torn Nation!

  • Freeform exploration with Rich dialogue
  • Meaningful choices and Unintended Consequences
  • Cast of ambitious and influential characters
  • Complex setting of violent domestic conflict and industrial revolution
  • Dynamic and surprising Endings
  • Online Stats to compare Your Choices with

As always, Thank You for your consideration and supporting your fellow indie devs! It’s been a long time coming, but the ship will fly soon!

My indie game “Postmortem” gets an 8/10 from Polish magazine CD-Action !

The Polish gaming magazine CD-Action I used to read as a kid reviewed my game Postmortem and really liked it!

Postmortem reviewed by CD Action

A few key quotes (translated by yours truly):

I can’t remember many RPG games boasting about moral choices that would have as much to offer as this indie title.

I grew to like all the virtual people so much I sat and questioned them about silly details, hoping one would finally say something stupid enough to give me an excuse to claim them.

I think it’s the first time in my life I would want to see a DLC for an indie game

The main complaint is – understandably – the game’s brevity. But all the more motivation to make the next one :)

Thanks Kamil “Berlin”!

Continue reading “My indie game “Postmortem” gets an 8/10 from Polish magazine CD-Action !”

Postmortem Steam Keys are Up for previous buyers!

As promised, Steam Keys are now available those who already bought Postmortem!

If you bought it via:

  • Our Website: Get your key Here!
  • Desura: Get your key Here. If you’re having problems, please contact Desura directly.
  • Groupees Bundle of the Damnded: Check your bundle profile/email. If you’re having problems, please contact Groupees.

Happy Playing and Thanks Again Everyone! Oh and tell your friends :)

Postmortem finally on Steam!

My Indie Political-Narrative Adventure Game Postmortem finally makes it to Steam, Check it Out! Thanks for all Supporters :)

Postmortem Game on Steam

If you already bought it and would like a Steam Key, I will contact Groupees Bundle of the Damned and Desura to see if I can distribute keys to you directly. If you purchased it via our website I will be sending everyone keys as well.

Please give me like a week or two to receive the requested steam keys and send them off!

Thanks again Everyone :)