DevBlog #18: Branching Story Improvements!

Karaski Indie Video Game
Big plot changes are coming to make the story more interactive and branch-y. The intricate mystery just got, well… more intricate!

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Karaski Graphics Overhaul and New Screenshots

Karaski Indie Video Game
The look of my next indie game is vastly improving, thanks to the new talented artist onboard! Check the new Screenshots!

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DevBlog #17: With 3D Artist and Writer Onboard!

Karaski Indie Video Game
I just hired two excellent guys to help polish the game and bring up the quality over the next few months! Also, new Gameplay tweaks.

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DevBlog #16: Interviews, Legalese and Gyroscopes

Karaski Indie Video Game
I’m finally done with reviewing portfolios and conducting interviews for modelers and writers! Trying to get back to implementing new features in the game.

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How to Attend GDC: Lessons from a First-Time Goer

GDC Tips for First Time Goers

I just got back from the GDC and wanted to share several tips I learned for anyone thinking of going in the future.

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DevBlog #14: Alpha-Testing and Lessons Learned

Karaski Indie Video Game
First round of Alpha Testing is making me really reevaluate my core design ideas and what the game is fundamentally about. Also, modeler interviews, gamepad support & GDC!

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DevBlog #13: Moving Forward & Timeline for Coming Months

Karaski Indie Video Game
Brief summary of what’s been going on the past few months and where the development is headed!

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Also note that all Karaski-related DevBlog posts will now happen on the official DevBlog for the game!

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Karaski: What Goes Up… First Gameplay Trailer


Slavic-Steampunk RPG Adventure unraveling a plot onboard the world’s first Airship! Focus on Nonlinear Investigation, Exploration, Stealth and Dialogue.

Inspired as indie mish-mash of classics including Deus Ex, Arcanum, 30 Flights of Loving and Jazzpunk

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Karaski DevBlog #12: Indie Developer Errors and Doubts

Karaski Indie Game - The Bartender

Big milestone in developing my stealth exploration game is marked by second-guessing and regrets. A bit of a grim update this time, sorry folks…

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Feedback Needed: Managing Quests and Story Flow in nonlinear Games

Indie Game Conversation System

Sharing my Game Design ideas for how I manage quests and flow in my indie game, and asking for some help with a few problems!

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