There are some games I know I won’t like, but still buy and play. I feel it’s part of being a good game designer. Here’s my short list and reasons.
Author: Koob
Game’s right to exist – of flash physics puzzles and truck simulators
Voltaire once said – “I disapprove of what you play, but I will defend to the death your right to play it.” Are all games worthy of being made?
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Postmortem in UK’s PCGamer as #1 in “Extra Life”!
Make sure to grab the November issue of PCGamer UK and check out the Extra Life section! I think this might be the first mention of Postmortem in print!
Thanks PCGamer!
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LifeUpdate: Legal Liabilities, Business Blues, and Moving to KTown
What’s new in life of Polish freelancer moving to KoreaTown in LA while dealing with Business and Legal troubles.
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Survival Skill of the Day: Frying an egg on toasted bagel with broken kitchenette
Today I made fried egg on toasted bagel and hot tea with only one functional hotplate, broken faucet, and most kitchenware still packed away. Here’s how.
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iRead: The Warded Man by Peter Brett
Just wrapped up The Warded Man by Peter V. Brett which starts really interesting but sadly grows a bit trope-y by the end. A brief review.
Freelance Web Developer, Game Designer and Filmmaker’s tips for getting work done while keeping your sanity
I’m a freelance web developer, game designer and filmmaker; I manage several clients and just released my first game. Here’s my process and things I learned.
What 3,500+ playthroughs of our game tell of gamer choice and morality
Our indie adventure game Postmortem has had 3.5k playthroughs already! Here’s what the stats reveal about our gamers and their moral choices.
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Writing branching Game Conversations the easy way – approach from my indie game
Here’s my approach to writing complex, branching, and meaningful conversations in my indie adventure game Postmortem: one must die. Took many attempts to figure out a good way so sharing the lessons!
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Postmortem First Patch and new Promo Video!
Postmortem just released it’s first patch, fixing a rare issue where the player might sometimes fall through the floor (oops!) so go ahead and re-download.
Also check out the new Promo Video, courtesy of Vertigo Teaparty!
What’s next? We will see, probably the much desires re-configurable controls!. So go give us more incentive VOTING on Steam Greenlight and Tell YOUR FRIENDS!